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803 lines
30 KiB
803 lines
30 KiB
<template>
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<view class="boost">
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<view class="nav" :style="{paddingTop: statusBarHeight + 'px'}">
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<view class="nav-back" @tap="goBack"><text>‹</text></view>
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<view class="nav-title">学院助推赛</view>
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</view>
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<scroll-view scroll-y class="page" :style="{paddingTop: (statusBarHeight + 58) + 'px'}">
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<view class="hero">
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<view class="hero-kicker">COLLEGE ROCKET</view>
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<view class="hero-title">今天为 {{collegeName}} 推一把</view>
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<view class="college-picker" @tap="openCollegePicker">
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<text>{{college ? '已选择学院' : '先选择学院'}}</text>
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<text>{{collegeName}} ›</text>
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</view>
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<view class="rocket">
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<view class="rocket-body">🚀</view>
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<view class="rocket-line">
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<view class="rocket-progress" :style="{width: rocketPercent + '%'}"></view>
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</view>
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</view>
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<view class="hero-sub">每天1关,通关贡献学院推进值。21:30结算,前三学院成员分别获得3/2/1张星球券。</view>
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</view>
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<view class="rank-card">
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<view class="section-head">
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<text>学院推进榜</text>
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<text>我的学院第 {{home.myRankNo || '-'}} 名</text>
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</view>
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<view class="college-row" v-for="(item,i) in collegeRanks" :key="i">
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<view class="medal">{{i + 1}}</view>
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<view class="college-main">
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<text>{{item.college || item.nickname || '未知学院'}}</text>
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<view class="bar"><view :style="{width: (item.percent || 8) + '%'}"></view></view>
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</view>
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<view class="score">{{item.score || 0}}</view>
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</view>
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<view class="empty" v-if="!collegeRanks.length">今天还没有学院上榜,快来抢第一棒</view>
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</view>
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<view class="game-card">
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<view class="section-head">
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<text>今日关卡</text>
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<text>{{cleared ? '已通关' : '约2分钟'}}</text>
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</view>
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<view class="start-strip" v-if="!playing && !cleared" @tap="startLevel">
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<text>开始助推</text>
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<text>先点这里,再开始消除卡牌</text>
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</view>
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<view class="start-strip done" v-if="cleared">
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<text>今日已助推</text>
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<text>明天再来为学院继续推进</text>
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</view>
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<view class="tips">
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<text>规则:点选未被压住的卡牌,底部槽内3张相同自动消除,宇宙垃圾2张会触发清理。</text>
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<text>陷阱难度 · 剩余 {{remainingCount}} 张 · 当前可点 {{availableCount}} 张 · {{riskText}}</text>
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</view>
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<view class="debug-panel">
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<view><text>{{availableCount}}</text><text>可点</text></view>
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<view><text>{{slots.length}}/{{slotLimit}}</text><text>槽位</text></view>
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<view><text>{{directComboCount}}</text><text>可消</text></view>
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<view><text>{{trapGroupCount}}</text><text>陷阱组</text></view>
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</view>
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<view class="board">
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<view
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class="tile"
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v-for="card in visibleCards"
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:key="card.id"
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:class="card.className"
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:style="card.style"
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@tap="pickCard(card)">
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<text>{{card.displayIcon}}</text>
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</view>
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</view>
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<view class="slot-wrap">
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<view class="slot-title">助推槽 {{slots.length}}/{{slotLimit}}</view>
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<view class="slots">
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<view class="slot" v-for="cell in slotCells" :key="cell.key">
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<text v-if="cell.icon">{{cell.icon}}</text>
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</view>
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</view>
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</view>
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<view class="actions">
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<view class="sub-btn" @tap="resetLevel">重开本关</view>
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<view class="main-btn" :class="{disabled: cleared || playing}" @tap="startLevel">
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{{cleared ? '今日已助推' : (playing ? '助推中' : '开始助推')}}
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</view>
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</view>
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</view>
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</scroll-view>
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<view v-if="modal.show" class="modal">
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<view class="modal-card">
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<view class="modal-title">{{modal.title}}</view>
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<view class="modal-sub">{{modal.sub}}</view>
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<view class="main-btn" @tap="closeModal">知道了</view>
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</view>
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</view>
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<view v-if="collegeModal" class="modal">
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<view class="modal-card college-modal">
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<view class="modal-title">选择你的学院</view>
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<view class="modal-sub">学院来自当前校区后台配置,可随时修改。当天通关后会为所选学院贡献推进值。</view>
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<scroll-view scroll-y class="college-list">
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<view
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class="college-option"
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v-for="(item,i) in colleges"
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:key="i"
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:class="{active: college === item.collegeName}"
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@tap="selectCollege(item)">
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<text>{{item.icon || '🎓'}}</text>
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<view>
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<text>{{item.collegeName}}</text>
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<text>{{item.shortName || '学院战队'}}</text>
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</view>
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</view>
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</scroll-view>
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<view class="empty" v-if="!colleges.length">当前校区还没有配置学院,请联系后台先维护学院配置</view>
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<view class="main-btn" @tap="closeCollegePicker">确定</view>
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</view>
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</view>
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</view>
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</template>
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<script>
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export default {
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data() {
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return {
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statusBarHeight: 20,
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userId: '',
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regionId: '',
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nickname: '',
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avatar: '',
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college: '',
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colleges: [],
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collegeModal: false,
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home: {},
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session: null,
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playing: false,
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cleared: false,
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startTs: 0,
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cards: [],
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slots: [],
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slotLimit: 7,
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moveCount: 0,
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modal: { show: false, title: '', sub: '' }
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}
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},
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computed: {
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collegeName() {
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return this.college || '我的学院'
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},
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collegeRanks() {
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const list = this.home.rankList || []
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let max = 1
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list.forEach(item => {
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if ((item.score || 0) > max) max = item.score || 0
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})
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return list.map(item => {
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item.percent = Math.max(8, Math.round((item.score || 0) * 100 / max))
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return item
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})
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},
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rocketPercent() {
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let mine = null
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for (let i = 0; i < this.collegeRanks.length; i++) {
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const item = this.collegeRanks[i]
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if ((item.college || item.nickname) === this.college) {
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mine = item
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break
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}
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}
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const top = this.collegeRanks[0] || {}
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if (!mine || !top.score) return 16
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return Math.max(16, Math.min(100, Math.round((mine.score || 0) * 100 / top.score)))
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},
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visibleCards() {
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return this.cards.filter(item => !item.removed && !item.selected)
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},
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remainingCount() {
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return this.cards.filter(item => !item.removed && !item.selected).length
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},
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availableCount() {
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return this.cards.filter(item => !item.removed && !item.selected && !item.locked).length
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},
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directComboCount() {
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return this.collectDifficultyStats(this.cards.filter(item => !item.removed && !item.selected)).directComboCount
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},
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trapGroupCount() {
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return this.collectDifficultyStats(this.cards).trapGroupCount
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},
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slotCells() {
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const cells = []
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for (let i = 0; i < this.slotLimit; i++) {
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const card = this.slots[i]
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cells.push({
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key: 'slot_' + i,
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icon: card ? (card.displayIcon || this.displayIcon(card.icon)) : ''
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})
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}
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return cells
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},
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riskText() {
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if (this.slots.length >= this.slotLimit - 1) return '危险:差1格就满'
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if (this.slots.length >= this.slotLimit - 2) return '注意槽位'
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return '先看上层再下手'
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}
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},
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onLoad() {
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const sys = uni.getSystemInfoSync()
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this.statusBarHeight = sys.statusBarHeight || 20
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this.userId = uni.getStorageSync('id') || ''
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this.nickname = uni.getStorageSync('nickName') || uni.getStorageSync('nickname') || ''
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this.avatar = uni.getStorageSync('avatarUrl') || uni.getStorageSync('avatar') || ''
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try {
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const area = uni.getStorageSync('area')
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if (area) this.regionId = JSON.parse(area).id || ''
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} catch (e) {}
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this.college = uni.getStorageSync('planetCollege_' + this.regionId) || ''
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this.loadColleges()
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this.loadHome()
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this.buildLevel()
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},
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methods: {
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loadColleges() {
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this.tui.request('/app/planet/college/list', 'POST', {
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regionId: this.regionId
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}, false, false, true).then(res => {
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if (res.code == 200) {
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this.colleges = res.result || []
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const exists = this.colleges.some(item => item.collegeName === this.college)
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if (!exists) {
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this.college = ''
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uni.removeStorageSync('planetCollege_' + this.regionId)
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}
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if (!this.college && this.colleges.length) {
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this.collegeModal = true
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}
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}
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})
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},
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loadHome() {
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this.tui.request('/app/planet/adventure/home', 'POST', {
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userId: this.userId,
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regionId: this.regionId,
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college: this.college
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}, false, false, true).then(res => {
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if (res.code == 200 && res.result) {
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this.home = res.result
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this.cleared = !res.result.freeAvailable
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}
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})
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},
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startLevel() {
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if (this.cleared || this.playing) return
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if (!this.college) {
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this.openCollegePicker()
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return
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}
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this.tui.request('/app/planet/adventure/start', 'POST', {
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userId: this.userId,
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regionId: this.regionId,
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nickname: this.nickname,
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avatar: this.avatar,
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college: this.college
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}).then(res => {
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if (res.code != 200 || !res.result) {
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this.tui.toast(res.message)
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return
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}
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this.session = res.result
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this.playing = true
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this.startTs = Date.now()
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this.buildLevel()
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if (!this.cards.length) this.buildLevel()
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})
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},
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buildLevel() {
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const icons = ['🍔', '🥤', '🥟', '🏀', '🎧', '🚲', '🍜', '🔥', '☕', '🍢']
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const garbageIcons = ['🚀', '🪐', '🛸']
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let cards = []
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for (let attempt = 0; attempt < 100; attempt++) {
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const seed = this.levelSeed() + '_try_' + attempt
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const positions = this.buildCardPositions(seed)
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cards = this.assignTrapLayoutIcons(positions, icons, garbageIcons, seed)
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if (cards.length && this.checkDifficultyMetrics(cards)) break
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cards = []
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}
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if (!cards.length) {
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cards = this.assignTrapLayoutIcons(this.buildCardPositions(this.levelSeed() + '_fallback'), icons, garbageIcons, this.levelSeed() + '_fallback', true)
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}
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if (!cards.length) {
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cards = this.assignEmergencyIcons(this.buildCardPositions(this.levelSeed() + '_emergency'), icons, garbageIcons)
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}
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this.cards = cards
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this.slots = []
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this.moveCount = 0
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this.normalizeCards(icons)
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this.refreshCardState()
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},
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buildCardPositions(seed) {
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const cards = []
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const template = this.levelTemplate('hell')
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const layerCounts = template.layerCounts
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const rand = this.seededRandom(seed + '_pos')
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let idx = 0
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layerCounts.forEach((count, layer) => {
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for (let i = 0; i < count; i++) {
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const zone = template.zones[layer]
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const col = i % zone.cols
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const row = Math.floor(i / zone.cols)
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const dx = Math.floor(rand() * 6)
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const dy = Math.floor(rand() * 6)
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const card = {
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id: 'c' + idx,
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order: idx,
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icon: '',
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layer,
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x: zone.x + col * zone.gapX + (layer * zone.offsetX) + ((row % 2) * zone.stagger) + dx,
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y: zone.y + row * zone.gapY + (layer * zone.offsetY) + dy,
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style: '',
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removed: false,
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selected: false,
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locked: false,
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className: '',
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trap: false,
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keyCard: false
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}
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card.style = `left:${card.x}rpx;top:${card.y}rpx;z-index:${this.cardZIndex(card)};`
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cards.push(card)
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idx++
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}
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})
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return cards
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},
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levelTemplate(type) {
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const templates = {
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simple: {
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layerCounts: [36, 30, 24],
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zones: [
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{ x: 20, y: 18, cols: 6, gapX: 82, gapY: 72, offsetX: 8, offsetY: 18, stagger: 8 },
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{ x: 70, y: 72, cols: 5, gapX: 78, gapY: 70, offsetX: 10, offsetY: 22, stagger: 10 },
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{ x: 96, y: 110, cols: 5, gapX: 74, gapY: 66, offsetX: 12, offsetY: 24, stagger: 10 }
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]
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},
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normal: {
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layerCounts: [36, 30, 24],
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zones: [
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{ x: 18, y: 18, cols: 6, gapX: 80, gapY: 70, offsetX: 12, offsetY: 24, stagger: 10 },
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{ x: 78, y: 76, cols: 5, gapX: 76, gapY: 66, offsetX: 14, offsetY: 28, stagger: 12 },
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{ x: 110, y: 116, cols: 4, gapX: 74, gapY: 62, offsetX: 16, offsetY: 30, stagger: 12 }
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]
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},
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difficult: {
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layerCounts: [36, 30, 24],
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zones: [
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{ x: 14, y: 16, cols: 6, gapX: 80, gapY: 70, offsetX: 14, offsetY: 28, stagger: 12 },
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{ x: 92, y: 76, cols: 5, gapX: 70, gapY: 62, offsetX: 18, offsetY: 32, stagger: 14 },
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{ x: 132, y: 122, cols: 4, gapX: 66, gapY: 58, offsetX: 20, offsetY: 34, stagger: 14 }
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]
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},
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hell: {
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layerCounts: [36, 30, 24],
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zones: [
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{ x: 58, y: 18, cols: 6, gapX: 86, gapY: 82, offsetX: 0, offsetY: 0, stagger: 4 },
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{ x: 102, y: 58, cols: 5, gapX: 86, gapY: 82, offsetX: 0, offsetY: 0, stagger: 4 },
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{ x: 144, y: 98, cols: 4, gapX: 86, gapY: 82, offsetX: 0, offsetY: 0, stagger: 4 }
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]
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}
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}
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return templates[type] || templates.hell
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},
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assignTrapLayoutIcons(positions, icons, garbageIcons, seed, forceBuild) {
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const rand = this.seededRandom(seed + '_layout')
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const cards = positions.slice()
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cards.forEach(card => {
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card.icon = ''
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card.trap = false
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card.keyCard = false
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card.garbage = false
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})
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const bottom = this.seededShuffle(cards.filter(card => card.layer === 0), seed + '_bottom')
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const middle = this.seededShuffle(cards.filter(card => card.layer === 1), seed + '_middle')
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const top = this.seededShuffle(cards.filter(card => card.layer === 2), seed + '_top')
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const bottomCenter = this.seededShuffle(bottom.filter(card => this.isCenterCard(card)), seed + '_bottom_center')
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const topOuter = this.seededShuffle(top.filter(card => !this.isCenterCard(card)), seed + '_top_outer')
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const midOuter = this.seededShuffle(middle.filter(card => !this.isCenterCard(card)), seed + '_mid_outer')
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const assigned = {}
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const groupCount = Math.floor((cards.length - 6) / 3)
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const trapCount = Math.max(10, Math.ceil(groupCount * 0.5))
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for (let group = 0; group < groupCount; group++) {
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const icon = icons[group % icons.length]
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let chosen = []
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if (group < trapCount) {
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chosen = [
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this.takeNext(topOuter, assigned) || this.takeNext(top, assigned) || this.takeAny(cards, assigned),
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this.takeNext(midOuter, assigned) || this.takeNext(middle, assigned) || this.takeAny(cards, assigned),
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this.takeNext(bottomCenter, assigned) || this.takeNext(bottom, assigned) || this.takeAny(cards, assigned)
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]
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} else {
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chosen = [
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this.takeNext(top, assigned) || this.takeAny(cards, assigned),
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this.takeNext(middle, assigned) || this.takeAny(cards, assigned),
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this.takeNext(bottom, assigned) || this.takeAny(cards, assigned)
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]
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}
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if (chosen.some(card => !card)) {
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if (!forceBuild) return []
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break
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}
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chosen.forEach((card, index) => {
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card.icon = icon
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card.trap = group < trapCount
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card.keyCard = group < trapCount && index === 2
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assigned[card.id] = true
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})
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}
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this.repositionKeyCovers(cards, seed)
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const freeCards = cards.filter(card => !assigned[card.id])
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const garbageCards = this.seededShuffle(freeCards.slice(), seed + '_garbage').slice(0, 6)
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garbageCards.forEach((card, index) => {
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card.icon = garbageIcons[Math.floor(index / 2) % garbageIcons.length]
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card.garbage = true
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assigned[card.id] = true
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})
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cards.forEach((card, index) => {
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if (!card.icon) {
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card.icon = icons[(index + Math.floor(rand() * icons.length)) % icons.length]
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}
|
|
card.displayIcon = this.displayIcon(card.icon)
|
|
card.style = `left:${card.x}rpx;top:${card.y}rpx;z-index:${this.cardZIndex(card)};`
|
|
})
|
|
return cards
|
|
},
|
|
assignEmergencyIcons(positions, icons, garbageIcons) {
|
|
positions.forEach((card, index) => {
|
|
card.icon = index < 6 ? garbageIcons[Math.floor(index / 2) % garbageIcons.length] : icons[Math.floor((index - 6) / 3) % icons.length]
|
|
card.displayIcon = this.displayIcon(card.icon)
|
|
card.trap = index >= 6 && index < 42
|
|
card.keyCard = card.trap && card.layer === 0 && this.isCenterCard(card)
|
|
card.garbage = index < 6
|
|
card.style = `left:${card.x}rpx;top:${card.y}rpx;z-index:${this.cardZIndex(card)};`
|
|
})
|
|
return positions
|
|
},
|
|
repositionKeyCovers(cards, seed) {
|
|
const rand = this.seededRandom(seed + '_cover')
|
|
const keys = cards.filter(card => card.keyCard && card.layer === 0 && this.isCenterCard(card)).slice(0, 10)
|
|
const covers = this.seededShuffle(cards.filter(card => !card.keyCard && card.layer > 0), seed + '_cover_cards')
|
|
keys.forEach(key => {
|
|
for (let i = 0; i < 2; i++) {
|
|
const cover = covers.shift()
|
|
if (!cover) return
|
|
cover.x = key.x + (i === 0 ? 18 : -4) + Math.floor(rand() * 8)
|
|
cover.y = key.y + (i === 0 ? 18 : -4) + Math.floor(rand() * 8)
|
|
cover.style = `left:${cover.x}rpx;top:${cover.y}rpx;z-index:${this.cardZIndex(cover)};`
|
|
}
|
|
})
|
|
},
|
|
takeNext(pool, assigned) {
|
|
while (pool.length) {
|
|
const card = pool.shift()
|
|
if (!assigned[card.id]) return card
|
|
}
|
|
return null
|
|
},
|
|
takeAny(cards, assigned) {
|
|
for (let i = 0; i < cards.length; i++) {
|
|
if (!assigned[cards[i].id]) return cards[i]
|
|
}
|
|
return null
|
|
},
|
|
checkDifficultyMetrics(cards) {
|
|
const stats = this.collectDifficultyStats(cards)
|
|
return stats.visibleTypeCount >= 8 &&
|
|
stats.directComboCount <= 2 &&
|
|
stats.trapGroupCount >= 10 &&
|
|
stats.deepKeyCount >= 10
|
|
},
|
|
collectDifficultyStats(cards) {
|
|
const visible = cards.filter(card => !this.isBlockedIn(card, cards))
|
|
const typeMap = {}
|
|
const countMap = {}
|
|
visible.forEach(card => {
|
|
typeMap[card.icon] = true
|
|
countMap[card.icon] = (countMap[card.icon] || 0) + 1
|
|
})
|
|
const trapMap = {}
|
|
let deepKeyCount = 0
|
|
cards.forEach(card => {
|
|
if (card.trap && card.icon) trapMap[card.icon] = true
|
|
if (card.keyCard && card.layer === 0 && this.coverCount(card, cards) >= 2) deepKeyCount++
|
|
})
|
|
return {
|
|
visibleTypeCount: Object.keys(typeMap).length,
|
|
directComboCount: Object.keys(countMap).filter(icon => countMap[icon] >= 3 && !this.isGarbageIcon(icon)).length,
|
|
trapGroupCount: Object.keys(trapMap).length,
|
|
deepKeyCount
|
|
}
|
|
},
|
|
coverCount(card, cards) {
|
|
return cards.filter(other => {
|
|
if (other.id === card.id || other.layer <= card.layer) return false
|
|
return this.isOverlap(card, other)
|
|
}).length
|
|
},
|
|
isGarbageIcon(icon) {
|
|
return icon === '🚀' || icon === '🪐' || icon === '🛸'
|
|
},
|
|
isCenterCard(card) {
|
|
return card.x >= 160 && card.x <= 400 && card.y >= 120 && card.y <= 440
|
|
},
|
|
isBlockedIn(card, list) {
|
|
return list.some(other => {
|
|
if (other.id === card.id || other.layer <= card.layer) return false
|
|
return this.isOverlap(card, other)
|
|
})
|
|
},
|
|
isOverlap(a, b) {
|
|
return Math.abs(a.x - b.x) < 82 && Math.abs(a.y - b.y) < 82
|
|
},
|
|
cardZIndex(card) {
|
|
return (card.layer || 0) * 100 + (card.order || 0) + 1
|
|
},
|
|
normalizeCards(icons) {
|
|
this.cards.forEach((card, index) => {
|
|
if (!card.icon) card.icon = icons[index % icons.length]
|
|
card.displayIcon = this.displayIcon(card.icon)
|
|
card.locked = false
|
|
card.className = ''
|
|
card.style = `left:${card.x}rpx;top:${card.y}rpx;z-index:${this.cardZIndex(card)};`
|
|
})
|
|
},
|
|
displayIcon(icon) {
|
|
if (!icon) return '?'
|
|
if (this.isGarbageIcon(icon)) return icon
|
|
return icon
|
|
},
|
|
refreshCardState() {
|
|
this.cards.forEach(card => {
|
|
const locked = !card.removed && !card.selected && this.isLocked(card)
|
|
card.locked = locked
|
|
card.className = [
|
|
locked ? 'locked' : '',
|
|
card.selected ? 'selected' : ''
|
|
].filter(Boolean).join(' ')
|
|
})
|
|
},
|
|
pickCard(card) {
|
|
if (this.cleared) {
|
|
this.tui.toast('今日已助推,明天再来')
|
|
return
|
|
}
|
|
if (!this.playing) {
|
|
this.tui.toast('先点击开始助推')
|
|
return
|
|
}
|
|
this.refreshCardState()
|
|
if (card.removed || card.selected || card.locked || this.isLocked(card)) {
|
|
this.tui.toast('这张还被压住,先消上面的牌')
|
|
return
|
|
}
|
|
if (this.slots.length >= this.slotLimit) return
|
|
card.displayIcon = this.displayIcon(card.icon)
|
|
card.selected = true
|
|
this.slots.push(card)
|
|
this.moveCount++
|
|
this.tryClear(card.icon)
|
|
this.refreshCardState()
|
|
if (this.cards.every(item => item.removed || item.selected)) {
|
|
this.finishClear()
|
|
} else if (this.slots.length >= this.slotLimit) {
|
|
this.failLevel()
|
|
}
|
|
},
|
|
tryClear(icon) {
|
|
if (this.isGarbageIcon(icon)) {
|
|
const garbage = this.slots.filter(item => item.icon === icon)
|
|
if (garbage.length < 2) return
|
|
let removedGarbage = 0
|
|
this.slots = this.slots.filter(item => {
|
|
if (item.icon === icon && removedGarbage < 2) {
|
|
item.removed = true
|
|
removedGarbage++
|
|
return false
|
|
}
|
|
return true
|
|
})
|
|
return
|
|
}
|
|
const same = this.slots.filter(item => item.icon === icon)
|
|
if (same.length < 3) return
|
|
let removed = 0
|
|
this.slots = this.slots.filter(item => {
|
|
if (item.icon === icon && removed < 3) {
|
|
item.removed = true
|
|
removed++
|
|
return false
|
|
}
|
|
return true
|
|
})
|
|
},
|
|
isLocked(card) {
|
|
return this.cards.some(other => {
|
|
if (other.removed || other.selected || other.layer <= card.layer) return false
|
|
return this.isOverlap(card, other)
|
|
})
|
|
},
|
|
finishClear() {
|
|
const duration = Math.max(20, Math.floor((Date.now() - this.startTs) / 1000))
|
|
const progress = Math.max(100, 260 - duration + Math.max(0, 80 - this.moveCount))
|
|
this.playing = false
|
|
this.tui.request('/app/planet/adventure/submit', 'POST', {
|
|
userId: this.userId,
|
|
regionId: this.regionId,
|
|
sessionId: this.session.sessionId,
|
|
normalCount: this.cards.length,
|
|
goldenCount: 1,
|
|
diamondCount: 0,
|
|
rainbowCount: 0,
|
|
ticketBagCount: 0,
|
|
propUseCount: 0,
|
|
hitCount: 0,
|
|
score: progress,
|
|
durationSeconds: duration
|
|
}).then(res => {
|
|
if (res.code == 200) {
|
|
this.cleared = true
|
|
this.modal = { show: true, title: '助推成功', sub: `${this.collegeName} 获得 ${progress} 点推进值,晚上21:30争夺学院荣誉。` }
|
|
this.loadHome()
|
|
} else {
|
|
this.tui.toast(res.message)
|
|
}
|
|
})
|
|
},
|
|
failLevel() {
|
|
this.playing = false
|
|
this.modal = { show: true, title: '槽位满了', sub: '本关失败,不消耗次数。换个顺序再推一次。' }
|
|
},
|
|
resetLevel() {
|
|
if (this.cleared) return
|
|
this.playing = false
|
|
this.buildLevel()
|
|
if (!this.cards.length) this.buildLevel()
|
|
},
|
|
closeModal() {
|
|
this.modal.show = false
|
|
},
|
|
openCollegePicker() {
|
|
this.collegeModal = true
|
|
},
|
|
closeCollegePicker() {
|
|
if (!this.college) {
|
|
this.tui.toast('请先选择学院')
|
|
return
|
|
}
|
|
this.collegeModal = false
|
|
this.loadHome()
|
|
},
|
|
selectCollege(item) {
|
|
this.college = item.collegeName
|
|
uni.setStorageSync('planetCollege_' + this.regionId, this.college)
|
|
},
|
|
levelSeed() {
|
|
const d = new Date()
|
|
const p = n => (n < 10 ? '0' + n : n)
|
|
return `${this.regionId}_${d.getFullYear()}${p(d.getMonth() + 1)}${p(d.getDate())}_college_boost_v2`
|
|
},
|
|
seededRandom(seed) {
|
|
let h = 2166136261
|
|
for (let i = 0; i < seed.length; i++) {
|
|
h ^= seed.charCodeAt(i)
|
|
h += (h << 1) + (h << 4) + (h << 7) + (h << 8) + (h << 24)
|
|
}
|
|
return function() {
|
|
h += 0x6D2B79F5
|
|
let t = h
|
|
t = Math.imul(t ^ (t >>> 15), t | 1)
|
|
t ^= t + Math.imul(t ^ (t >>> 7), t | 61)
|
|
return ((t ^ (t >>> 14)) >>> 0) / 4294967296
|
|
}
|
|
},
|
|
seededShuffle(arr, seed) {
|
|
const rand = this.seededRandom(seed)
|
|
return this.shuffleWithRandom(arr, rand)
|
|
},
|
|
shuffleWithRandom(arr, rand) {
|
|
for (let i = arr.length - 1; i > 0; i--) {
|
|
const j = Math.floor(rand() * (i + 1))
|
|
const t = arr[i]
|
|
arr[i] = arr[j]
|
|
arr[j] = t
|
|
}
|
|
return arr
|
|
},
|
|
buildFallbackPositions() {
|
|
const cards = []
|
|
let idx = 0
|
|
for (let layer = 0; layer < 3; layer++) {
|
|
for (let i = 0; i < 27; i++) {
|
|
const col = i % 9
|
|
const row = Math.floor(i / 9)
|
|
const card = {
|
|
id: 'f' + idx,
|
|
order: idx,
|
|
icon: '',
|
|
layer,
|
|
x: 10 + col * 68 + (layer * 6),
|
|
y: 28 + row * 94 + (layer * 34),
|
|
style: '',
|
|
removed: false,
|
|
selected: false,
|
|
locked: false,
|
|
className: '',
|
|
trap: false,
|
|
keyCard: false
|
|
}
|
|
card.style = `left:${card.x}rpx;top:${card.y}rpx;z-index:${this.cardZIndex(card)};`
|
|
cards.push(card)
|
|
idx++
|
|
}
|
|
}
|
|
return cards
|
|
},
|
|
goBack() {
|
|
uni.navigateBack()
|
|
}
|
|
}
|
|
}
|
|
</script>
|
|
|
|
<style lang="scss" scoped>
|
|
.boost { min-height: 100vh; background: linear-gradient(155deg, #F3FFF4 0%, #EAF8FF 46%, #FFF7DE 100%); color: #12342F; }
|
|
.nav { position: fixed; top: 0; left: 0; right: 0; height: 44px; z-index: 200; display: flex; align-items: flex-end; justify-content: center; padding-bottom: 8rpx; background: rgba(243,255,244,0.86); }
|
|
.nav-back { position: absolute; left: 20rpx; bottom: 0; width: 70rpx; height: 44px; display: flex; align-items: center; justify-content: center; color: #12342F; font-size: 54rpx; }
|
|
.nav-title { color: #12342F; font-size: 34rpx; font-weight: 900; }
|
|
.page { height: 100vh; box-sizing: border-box; padding-left: 24rpx; padding-right: 24rpx; }
|
|
.hero, .rank-card, .game-card { margin-bottom: 24rpx; border-radius: 42rpx; background: rgba(255,255,255,0.82); padding: 30rpx; box-shadow: 0 16rpx 42rpx rgba(79,183,255,0.10); }
|
|
.hero-kicker { color: #FF9C42; font-size: 22rpx; font-weight: 900; letter-spacing: 2rpx; }
|
|
.hero-title { margin-top: 10rpx; font-size: 42rpx; font-weight: 900; }
|
|
.hero-sub, .tips { margin-top: 16rpx; color: #6B817D; font-size: 24rpx; line-height: 1.55; }
|
|
.tips { display: flex; flex-direction: column; gap: 6rpx; }
|
|
.debug-panel { margin-top: 16rpx; display: flex; gap: 10rpx; }
|
|
.debug-panel view { flex: 1; border-radius: 20rpx; padding: 12rpx 6rpx; background: rgba(255,255,255,0.76); text-align: center; border: 1rpx solid rgba(53,214,166,0.16); }
|
|
.debug-panel text:first-child { display: block; color: #22B889; font-size: 28rpx; font-weight: 900; }
|
|
.debug-panel text:last-child { display: block; margin-top: 4rpx; color: #8AA09C; font-size: 20rpx; }
|
|
.college-picker { margin-top: 18rpx; padding: 18rpx 22rpx; border-radius: 26rpx; background: rgba(255,255,255,0.72); display: flex; align-items: center; justify-content: space-between; color: #42635E; font-size: 24rpx; }
|
|
.college-picker text:last-child { color: #22B889; font-weight: 900; }
|
|
.rocket { margin-top: 22rpx; display: flex; align-items: center; gap: 16rpx; }
|
|
.rocket-body { font-size: 56rpx; }
|
|
.rocket-line { flex: 1; height: 18rpx; border-radius: 999rpx; background: #E6F2EF; overflow: hidden; }
|
|
.rocket-progress { height: 100%; border-radius: 999rpx; background: linear-gradient(90deg, #35D6A6, #4FB7FF, #FFB84D); }
|
|
.section-head { display: flex; justify-content: space-between; align-items: center; font-size: 24rpx; color: #6B817D; }
|
|
.section-head text:first-child { color: #12342F; font-size: 31rpx; font-weight: 900; }
|
|
.start-strip { margin-top: 20rpx; padding: 20rpx 24rpx; border-radius: 28rpx; background: linear-gradient(135deg, #35D6A6, #4FB7FF); color: #fff; display: flex; align-items: center; justify-content: space-between; box-shadow: 0 14rpx 34rpx rgba(53,214,166,0.2); }
|
|
.start-strip text:first-child { font-size: 30rpx; font-weight: 900; }
|
|
.start-strip text:last-child { font-size: 22rpx; opacity: .88; }
|
|
.start-strip.done { background: rgba(255,255,255,0.8); color: #6B817D; box-shadow: none; }
|
|
.college-row { margin-top: 18rpx; display: flex; align-items: center; gap: 16rpx; }
|
|
.medal { width: 48rpx; height: 48rpx; line-height: 48rpx; border-radius: 50%; text-align: center; background: #FFF1C7; color: #B87932; font-weight: 900; }
|
|
.college-main { flex: 1; min-width: 0; }
|
|
.college-main text { font-size: 25rpx; font-weight: 800; }
|
|
.bar { margin-top: 10rpx; height: 12rpx; background: #EEF7F4; border-radius: 999rpx; overflow: hidden; }
|
|
.bar view { height: 100%; border-radius: 999rpx; background: linear-gradient(90deg, #35D6A6, #4FB7FF); }
|
|
.score { width: 92rpx; text-align: right; color: #22B889; font-size: 28rpx; font-weight: 900; }
|
|
.empty { margin-top: 18rpx; color: #8AA09C; font-size: 24rpx; }
|
|
.board { margin-top: 22rpx; height: 620rpx; border-radius: 36rpx; background: linear-gradient(155deg, rgba(234,248,255,0.9), rgba(255,248,222,0.72)); position: relative; overflow: hidden; z-index: 1; }
|
|
.tile { position: absolute; width: 76rpx; height: 76rpx; border-radius: 22rpx; background: #fff; display: flex; align-items: center; justify-content: center; box-shadow: 0 10rpx 22rpx rgba(66,99,94,0.12); border: 2rpx solid rgba(255,255,255,0.9); transition: transform .12s ease, opacity .12s ease; }
|
|
.tile text { font-size: 42rpx; }
|
|
.tile.locked {
|
|
opacity: .42;
|
|
pointer-events: none;
|
|
}
|
|
.tile.selected { opacity: 0; transform: scale(.5); pointer-events: none; }
|
|
.slot-wrap { margin-top: 24rpx; }
|
|
.slot-title { color: #6B817D; font-size: 24rpx; margin-bottom: 14rpx; }
|
|
.slots { display: flex; gap: 10rpx; }
|
|
.slot { flex: 1; height: 66rpx; border-radius: 18rpx; background: rgba(255,255,255,0.8); border: 2rpx dashed rgba(53,214,166,0.28); display: flex; align-items: center; justify-content: center; }
|
|
.slot text { font-size: 34rpx; }
|
|
.actions { margin-top: 28rpx; display: flex; gap: 18rpx; }
|
|
.sub-btn, .main-btn { flex: 1; height: 82rpx; line-height: 82rpx; text-align: center; border-radius: 999rpx; font-size: 28rpx; font-weight: 900; }
|
|
.sub-btn { background: rgba(255,255,255,0.78); color: #42635E; }
|
|
.main-btn { background: linear-gradient(135deg, #35D6A6, #4FB7FF); color: #fff; box-shadow: 0 14rpx 34rpx rgba(53,214,166,0.2); }
|
|
.main-btn.disabled { opacity: .45; }
|
|
.modal { position: fixed; inset: 0; z-index: 9999; background: rgba(18,52,47,0.2); display: flex; align-items: center; justify-content: center; padding: 46rpx; }
|
|
.modal-card { width: 100%; border-radius: 42rpx; background: #fff; padding: 42rpx; text-align: center; }
|
|
.modal-title { font-size: 40rpx; font-weight: 900; }
|
|
.modal-sub { margin: 18rpx 0 30rpx; color: #6B817D; font-size: 26rpx; line-height: 1.55; }
|
|
.college-modal { text-align: left; }
|
|
.college-modal .modal-title, .college-modal .modal-sub { text-align: center; }
|
|
.college-list { max-height: 560rpx; margin-bottom: 24rpx; }
|
|
.college-option { margin-bottom: 14rpx; padding: 20rpx; border-radius: 26rpx; background: #F5FBFA; display: flex; align-items: center; gap: 18rpx; border: 2rpx solid transparent; }
|
|
.college-option.active { border-color: #35D6A6; background: #EEFFF9; }
|
|
.college-option > text { font-size: 42rpx; width: 56rpx; text-align: center; }
|
|
.college-option view { display: flex; flex-direction: column; }
|
|
.college-option view text:first-child { color: #12342F; font-size: 28rpx; font-weight: 900; }
|
|
.college-option view text:last-child { color: #6B817D; font-size: 22rpx; margin-top: 6rpx; }
|
|
</style>
|
|
|